ZWERM: a Modular Component Network Approach for an Urban Participation Game

Publication
27-02-2014
location: toronto

I'm pleased to announce that our paper ZWERM: a Modular Component Network Approach for an Urban Participation Game has been selected to receive a SIGCHI Best of CHI Honorable Mention Award. The paper will be presented during the CHI2014 conference in Toronto, Canada, from April 26 - May 1 2014.

Here is the abstract:
As information technology is increasingly embedded in our cities, opportunities arise to design novel applications that benefit urban communities. We describe the design and evaluation of ZWERM (Dutch for the term ‘swarm’), a public game that was specifically designed for augmenting community participation in urban neighborhoods. A network of ten components has been designed, some of which had different interfaces and design approaches: from totem-like Trees for gathering around with RFID cards to playful Sparrows that react on whistle sounds. After implementing the urban game in two city neighborhoods, we investigated the impact of each of these components on their communities. Our insights are useful for the public interaction design of future urban, interactive networks that aim to positively influence community participation and social cohesion.

Laureyssens, T., Coenen, T., Claeys, L., Mechant, P., Criel, J., and Vande Moere, A. ZWERM: a Modular Component Network Approach for an Urban Participation Game. CHI '14: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, ACM Press (2014).