Sparrows are interactive birds that light up when someone whistles in the vicinity.
Sparrows are interactive birds, attached to the first floor windowpanes of residential houses. They light up in a random mix of colours when someone whistles in the vicinity, adding a ludic dimension to the neighborhood, improving the neighborhood atmosphere through an interactive poetic layer. A Sparrow houses a range of sensors, including sound, light, movement and CO2, as well as a 3G enabled SIM card.
Sparrows are part of a city game ZWERM, which aims to improve neighborhood cohesion and ultimately neighborhood participation, through a network of urban, ludic interventions. Within the game, each Sparrow whistle adds points to the neighborhoods’ score in which the object was located. Players are able to consult a map with the locations and the status of the Sparrows on the ZWERM website.
ZWERM partners: iMinds, Alcatel-Lucent, City of Ghent. With collaboration of MAD-faculty and Fab Lab Genk.
The research leading to these results has received funding from the European Union's Seventh Framework Programme FP7/2007-2013 under grant agreements n°270971: SmartIP.